The first week of sound design we not as intresting as i was hoping the first few days of testing out some of the equipment and software was very unintresting to me. while i can appreciate sound design for what it does and how it is used im not very passionate about it. Saying this my intrest did spark up when we started moving on from just testing out the stuff to coming up with an idea. I had a few in mind and after looking at the handbook and seeing what types of sounds would be needed (atmospheric sounds and some others) i came up with an idea to have a natuer atmosperic sounds turning in to a city.
When me and my group started to come up with ideas for sound design we sat and talked about our ideas which came in to our heads which included driving, sport, food and some other things once we had all these ideas we voted on our top three and the one with the most votes was the one we would chose.
The top three ideas we came up with where food, cars and my one which was the nature to industrial. We ended up going with nature to industrial but when we went for our crit we got some good feedback which made us go back and rethink our idea. We where told that the nature to industrial was too cliche and that we should change it to be different. We reversed the idea by having industrial turning into nature and then connie in my group came up with the idea to have a natural disaster so the transition would be more obvious so people would get what was happening
Some of the other ideas which we came up with where sports, musical instruments drinking, driving, transport, food, technology and weather. we didn't end up using these as the main idea but we did incorporate some of the sounds to fit with our main idea like weather for example we needed that for the natural disaster so we set back trying to record some good effects.
I think we all really worked well as a group and we managed to come up with some good ideas. similar to the animation once we had a main idea we all started to add different ideas to it to make it better and improve it and i think that worked really well and helped us to come up with a good idea for our sound journey.
The new idea we have now is alot better now with having a city atmosphere which then leads in to an earthquake and then finally a nature atmosphere.
Week 2 Final Crit
In the final crit for the sound design unit i got feedback regarding my final piece, the feedback was mostly good as we used only sounds we had recorded our selfs the only negatives where that some people did not get that it was an earthquake happening.
The sounds we used ranged from a recording of the birds early in the morning to cars and throwing chairs down. We tried lots of different ways to make earthquake sounds and combined them all in soundtrack pro.
After hearing feedback on the previous friday about how our idea sounded cliche, there was no mention after we changed it around and added a natural disaster. One way i think we could of improved our work was if we used a different variety of sounds as we mostly used items in a kitchen and some chairs and lockets banging.